1.0
Objective
A content and systems mod I started in high school and still maintain. It grew to a five-person team and one of the most subscribed mods on the Steam Workshop.
2.0
Work performed
- 2.1Designed new mechanics, assets and balancing, iterating on player feedback.
- 2.2Built a standalone character editor that reproduces the game's rendering and physics, so edits preview without relaunching the game.
3.0
Specification
| Languages | Lua API · XML · C# |
|---|---|
| Tooling | Standalone character editor, 2,500+ downloads |
4.0
Plates
5.0